This tutorial is intended for practitioners who have come to interaction design from a research, psychology, information architecture, or other non-design background. It focuses on what happens after the requirements are done and before you build your first prototype. Design fields such as graphic arts, architecture, and industrial design have long-standing practices for innovative design, and these apply well to interaction design.
Author(s): Ian Hooper; John Schrag
Published in: UPA 2008 Conference
Published date: 6/17/2008